At the back of the Teacher and Parent Guide, which comes with each game, is a listing of all 180-vocabulary words, which can also be used for pre and post sight word assessment if more expansive summative testing material is desired.ĭownload the Class-Recording Sheets to keep track of the class’s progress as a whole and make formative and summative assessments on the success of the program. These assessment sheets provide a basis from which you can track individual student’s progress in three stages for each game as they work through the series and are an important step in the development of the student’s reading vocabulary. The Test Sentence Assessment Worksheets are a transitional step between learning the words through game play and reading the complete storybook. The first, the Pre/Post Card Game Sight Word Assessment Worksheets enable you to assess each student’s sight word recognition BEFORE and AFTER playing each of the six card games. The Reading Game is supplemental curriculum material that complements most standard curriculums, meets the criteria of the Common Core State Standards for Language Arts and Reading and Foundational Skills for both kindergarten and first grade, and improves classroom teaching effectiveness.įree Individual Student Assessment Worksheets include two sets of worksheets for use with your students to clearly identify and measure individual progress. The multi-sensory teaching approach – through the card game play and the storybooks - works well for retention and student enjoyment. Of the twenty-five most commonly used English words, twenty-two are on that list of the forty most commonly used English words –thirty. Each subsequent game in the series adds a further thirty words for a reading vocabulary of 180 words by the time the complete series is finished. It tells of a skunk without a stripe who is rejected for being different but finds acceptance among a group of cats and becomes their defender. The first story is told using just those thirty words. By transforming rote learning into a fast paced game where there is a winner every few seconds, learning to read becomes fun.Īfter completing stage six of the first game, the student has a reading vocabulary of thirty words. When used in classrooms and reading centers, parent volunteers or student “reading buddies” can easily be shown how to play the matching card game. ![]() ![]() The card game requires two players, the student and a tutor. Each game is played in six stages, each of which teaches five words.įrequent exposure through play hard-wires these words into long-term memory. Each book comes with a simple word matching card game. The Reading Game is a learn-to-read program consisting of six illustrated storybooks: skunk, snake, bear, penguins, unicorn, and zebra. For a list of retailers that may still carry the First Edition, click here. If you own the first edition of the game, the worksheet downloads and class recording sheets are available here for your use. "We are pleased to replace the first edition of "The Reading Game" with a second, enhanced version, that has a new set of picture flashcards and introduces capitalization and punctuation. The Reading Game includes six decks of matching word playing cards, six sets of picture flashcards, six beautifully “The Reading Game is a great product - it is the foundation “The Reading Game” makes learning to read fun and builds reading confidence.įor a full listing of standards and how The Reading Game correlates to them, click here. Each game/book builds on the previous set’s reading vocabulary.Ī Clear Goal: To develop a reading vocabulary in a manner which students find fun and familiar, giving them the tools to read the accompanying books which are content rich and engaging. Rigorous: The fast action card game hard wires words into the student’s long-term memory. ![]() Measurable: Pre and post card game sight word and test sentence assessments are available along with class recording sheets that allow for formative and summative assessments and evidence based measurement for reading vocabulary development at the individual and class levels.Ĭlear & Specific: The purpose and intent of the card game is clear to students and the 180 words are specifically chosen to mirror pre-k, K, and 1st grade high frequency sight words and the Dolch Word List. ![]() The Reading Game & Common Core Standards Criteria: The standards will help students determine word meanings,Īppreciate the nuances of words, and steadily expand their repertoire of words and phrases.” “The standards expect that students will grow their vocabularies through a mix of conversations, direct instruction, and reading
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